Category Archives: prototyping

Usability lessons to Improve Self-Service

Posted by Sarah Chambers |05 Jan 16 |

Self-service sites can provide the best user experiences – giving full control to the user – or they can cause enormous frustrations. Author Sarah Chambers shows us some of the design principles that were used to make gov.uk one of the top self service sites available – and how we can use those same principles to improve our work.

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Embracing the Constraints of the Apple Watch

Posted by Bobby Emamian |15 Dec 15 |

The Apple Watch has seen more immediate popularity than the iPad or iPhone initially did. But if it’s going to stick around, it’s going to need apps that take advantage of the minimal screen space. This week, author Bobby Emamian tells us how his team learned to make sense of the Apple Watch.

The post Embracing the Constraints of the Apple Watch appeared first on UX Booth.

Embracing the Constraints of the Apple Watch

Posted by Bobby Emamian |15 Dec 15 |

The Apple Watch has seen more immediate popularity than the iPad or iPhone initially did. But if it’s going to stick around, it’s going to need apps that take advantage of the minimal screen space. This week, author Bobby Emamian tells us how his team learned to make sense of the Apple Watch.

The post Embracing the Constraints of the Apple Watch appeared first on UX Booth.

Learning the Art of Critique

Posted by UX Booth |18 Aug 15 |

We recently had the chance to meet with Adam Connor and Aaron Irizarry, the two authors of Discussing Design. Read the interview, and see what they have to say about design, critique, and collaboration.

The post Learning the Art of Critique appeared first on UX Booth.

Learning the Art of Critique

Posted by UX Booth |18 Aug 15 |

We recently had the chance to meet with Adam Connor and Aaron Irizarry, the two authors of Discussing Design. Read the interview, and see what they have to say about design, critique, and collaboration.

The post Learning the Art of Critique appeared first on UX Booth.